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Old Oct 11, 2009, 03:34 PM // 15:34   #1
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Default My Hero Build

hey so ive been playing around with a new build and would like to know any thoughts you guys might have on it. The build is based upon the whole "mandragor Synergy" idea. Ive done a few VQ's in nightfall and it seem to work pretty well (granted they were vanquishes in Kourna which is pretty easy no matter what).


One thing i noticed, is that the mesmer still has e-management problems. I was thinking about adding in GoLE instead of ancestor's visage but i wasnt sure if Gwen would be able to use 2 glyphs properly. And for myself i use a zealous +5e sword to keep up with teinai's and crystal wave (these skills should be used once you think that the foe has all conditions)

So any advice or comments would be appreciated, Thx.
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Old Oct 11, 2009, 07:21 PM // 19:21   #2
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Ele skills on warrior? Lol

Overview: The builds are OK. I have fun with a RoJ monk, N/RT healer, and nuker.

7/10
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Old Oct 11, 2009, 08:46 PM // 20:46   #3
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the heroes builds look like they could do some nice damage, especially if you threw in epidemic for mass condition spreading. But i have to agree with Leet. ele skills on any proffession other than ele or mes tend to fail because u cant cope with the energy for it.
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Old Oct 11, 2009, 08:52 PM // 20:52   #4
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Originally Posted by raddish View Post
epidemic for mass condition spreading
fevered dreams already spreads the conditions

Quote:
Originally Posted by raddish View Post
tend to fail because u cant cope with the energy for it.
Its not like im using the ele skills on recharge, or right after each other. I use them when either the foes are nicely balled up and id get some great aoe dmg, or when i need some spike dmg (e.g. a monk when there are two monks in the group, or a boss). and the combination of the zealous sword and the TPIY paragon make up for the energy easily
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Old Oct 11, 2009, 09:03 PM // 21:03   #5
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Ele skills on a warrior.... Not commenting on that.

For the other bars... Well... If they work for you in-game then I guess that should be enough, right? The key is to have fun with what you run, NOT run skills that others tell you to run because they said they are "pro".



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Old Oct 11, 2009, 09:14 PM // 21:14   #6
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Its not like im using the ele skills on recharge, or right after each other. I use them when either the foes are nicely balled up and id get some great aoe dmg, or when i need some spike dmg (e.g. a monk when there are two monks in the group, or a boss). and the combination of the zealous sword and the TPIY paragon make up for the energy easily
That's what hundred blades is for coupled with your whirlwind attack, you don't need SY up as often as people will tell you, only under extreme pressure.

I also recommend you couple your FGJ with Enduring Harmony, otherwise you will be waiting for it to recharge far too long to make it a viable choice for vanquishes or similar.

Drunken master is... not great even at max rank, unless you really walk around drinking to buff it.
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Old Oct 28, 2009, 12:19 AM // 00:19   #7
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ok so i got rid of Teinai's crystals on my build (i kept crystal wave) i realized that two of the same skill just wasnt worth it. I know many of you think that even having one is not worth it but i am convinced that it is. To replace Teinai's i put in sun and moon slash.

On the necro i took out splinter weapon and ancestors rage, and put in SoH and Judge's insight. I have not yet decided if i should change it back or not.

And as far as drunken master, i still have 6.5k min to go on my drunkard title so yes i am drinking to meet the req. once im done with that mayb i will use flail and fit in rush as a cancel instead of S&MS

Anyone else have any opinions that havent been mentioned yet?

Last edited by beagle warrior; Oct 28, 2009 at 09:08 PM // 21:08..
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Old Nov 01, 2009, 08:40 PM // 20:40   #8
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also been working on a 6 hero version
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Old Nov 02, 2009, 05:54 PM // 17:54   #9
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1. For spreading conditions, EC is better than FD, especially if the job is left to a hero.

2. Not all conditions are worth spreading. Degen is weak in PvE. Blind, dazed, deep wound, and to, a lesser degree, cripple and cracked armor are worth spreading. (Weakness would make the list if it weren't redundant with blind.) Other conditions are not. You'd be better served to use only one or two builds to provide the strong conditions, and use the remaining space for strong non-condition-focused builds.
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Old Nov 03, 2009, 05:51 PM // 17:51   #10
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2. Not all conditions are worth spreading. Degen is weak in PvE. Blind, dazed, deep wound, and to, a lesser degree, cripple and cracked armor are worth spreading. (Weakness would make the list if it weren't redundant with blind.) Other conditions are not. You'd be better served to use only one or two builds to provide the strong conditions, and use the remaining space for strong non-condition-focused builds.
The conditions are more for getting the damage from fragility rather then spreading degen. The heros can get the conditions on the target very quickly which will give 210 aoe dmg. Then when i use crystal wave thats another 210.


also i changed around a few things (got rid of FD). I also made it so that all conditions are covered without myself needing to supply any. This will free up my build to run w/e i am feeling like.
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Last edited by beagle warrior; Nov 03, 2009 at 06:14 PM // 18:14..
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Old Nov 04, 2009, 11:15 AM // 11:15   #11
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I use this bar for my fevered dreams hero:

OQZFAYoTqzm0NwEADoTz6QGQcjAA



I don't find the spec into 16 illusion worth it. With conditions being spammed anyway, your target should be dazed permanently. Also, the bonus damage from Fragility is nice at 16, but doesn't feel worth sacrificing 75 health.

I found Ether Signet the way to go when it comes to managing this guy's energy. It's simple, yet effective. I put blurred vision on mostly because it's likely that the hero will miss putting on AoE blind through Fevered Dreams. This is because the combo is relatively tricky for the hero to use, it requires three skills to be activated in the correct sequence. Blur provides an easy and cheap addition versus melee.
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Old Nov 04, 2009, 09:12 PM // 21:12   #12
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the builds are fine, but i'd go with hundred blades or warriors endurance over cripslash, cripple and bleeding arent brilliant in Pve
i think WE with dismember, body blow, exec strike, whirlwind, crystal wave, (rush, flail) or (drunken master,alcohol,rez/fgj)

Last edited by Shadow Own; Nov 04, 2009 at 09:16 PM // 21:16..
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Old Nov 04, 2009, 10:13 PM // 22:13   #13
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The war build isnt too bad, Id go with battle rage.
Double adren so that you can spam sever and gash more often.
and that elite may finally get a use
I like the concept i might have a play with it
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Old Nov 06, 2009, 02:03 PM // 14:03   #14
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Cripple slash in pve? Drop it for something more useful. Even Charge is better option in my opinion.
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Old Nov 06, 2009, 06:08 PM // 18:08   #15
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like the idea very much.

Considered using an Earth Shaker build with apply poison? Could help you keep enemies balled up for more efficient fevered dreams spreading conditions.

I know you want Crystal wave for nice AoE and removal of conditions to trigger fragility, but Earth Shaker might offer more utility.
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Old Nov 07, 2009, 11:09 AM // 11:09   #16
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Quote:
Originally Posted by Chthon View Post
1. For spreading conditions, EC is better than FD, especially if the job is left to a hero.
FD > EC. I fail to see why this would change on a hero bar. Unless they're absolutely shit at getting FD on the required target (which wouldn't surprise me).
FD causes dazed, this basically means it will cause a large AoE interrupt every few seconds. Extend conditions just doesn't add anything and he only has one condition that's worth spreading around that doesn't already get spread. Not to mention I don't like Steam for blind.

I will be honest though, I've never run a Fevered Dreams hero, if only because my human version of the bar looks so much stronger in comparison.
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Old Nov 08, 2009, 01:00 PM // 13:00   #17
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FD > EC. I fail to see why this would change on a hero bar. Unless they're absolutely shit at getting FD on the required target (which wouldn't surprise me).
FD causes dazed, this basically means it will cause a large AoE interrupt every few seconds. Extend conditions just doesn't add anything and he only has one condition that's worth spreading around that doesn't already get spread. Not to mention I don't like Steam for blind.

I will be honest though, I've never run a Fevered Dreams hero, if only because my human version of the bar looks so much stronger in comparison.
There is little choice for an ele to spread blind, steam really is the best for FD, as it spreads burning, blind and will inflict Daze on the second skill.
I can imagine people say FD is rubbish on a hero because you will have to wait for FD to be cast before being able to inflict conditions, or the elite would be rendered useless.

Extend Conditions is weak though, it doesn't stress mobs enough.

Edit: I like the synergy between Fragility and Crystal wave. Also I WOULD run 16 Illusion, because this is where most of your damage comes from. Also I'd think about having another profession with that skill...

Last edited by HigherMinion; Nov 08, 2009 at 01:03 PM // 13:03..
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Old Nov 08, 2009, 02:37 PM // 14:37   #18
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There is little choice for an ele to spread blind, steam really is the best for FD, as it spreads burning, blind and will inflict Daze on the second skill.
Didn't think this one through. On my Mes I run Ash Blast because I can take YMLAD (and if I really want burning, I bring a smiter hero with RoJ).
A hero has no such luxury and hence Steam would be better.

I still doubt the value of FD on a hero. You have Steam and Blurred Vision - the hero isn't going to be clever and chain these two. I think you would be much better served by a curses Necro with Reckless Haste.

As for Crystal Wave - adjacent AoE and I doubt heroes will use it effectively (15e too, melee attackers will suffer). Yeah, it has some nice synergy with Fragility but I've always considered fragility as a bonus. If improperly used, wave good bye to those lovely conditions keeping the enemy mob pinned to the floor.


Something I missed first time through - Virulence.
Honestly, this is nearly redundant. Death Nova causes poison and weakness is very, very easy to inflict. There are better elites.
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Old Nov 09, 2009, 08:53 PM // 20:53   #19
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ok so, ive decided to switch the woh healer to a n/rt healer with icy veins. I put virulence back on the necro and FD on the mes. I tried out EC but i just didnt like it as much. Also the daze from the FD is very useful. I am not sure which direction to go with the para hero, i want to keep blazing finale, ToF, and a quick use shout but im not sure what else to use. Also i havent given much thought to my own build yet but i might change it later. So here is the current state of my build...


Edit: and as far as virulence... i've kept it because i like the spikeablitity of it and the fact that it can be used almost instantly when entering a fight
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Last edited by beagle warrior; Nov 09, 2009 at 08:55 PM // 20:55..
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Old Nov 09, 2009, 09:35 PM // 21:35   #20
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with icy veins.
Why? Could you honestly not think of anything better?
Xinrae's Weapon.
Weapon of Remedy.

IV is bad. There's really nothing going for it.
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